BLACKSMITH GUIDE

This Guide originally posted in indonesian language by my sensei ( Zerf ) in my guild ( Valhalla Guild Master By Kiddrock ) both already play since alpha test until now , i just translate to english and share on this forum

WHAT IS BLACKSMITH PROFICIENCY

BLACKSMITH PROFICIENCY IS A BASE LEVEL FOR YOUR BLACKSMITH, 1 LEVEL BLACKSMITH PROFICIENCY CAN ADD 1 DIFFICULTY FOR CREATE EQUIPMENT

WHAT IS BLACKSMITH DIFFICULTY

DIFFICULTY IS A CONDITION FOR MAKING EQUIPMENT, MORE HIGHER YOUR DIFFICULTY MORE EQUIPMENT YOU CAN CREATE (SUCCESS)
EXAMPLE : IF YOU WANT CREATE WATER STAFF WITH ITEM LEVEL 30 SO AT LEAST YOUR DIFFICULTY MUST 40 OR MORE, IF YOUR DIFFICULTY SAME WITH ITEM LEVEL, THE SUCCESS RATE WILL BE VERY LOW. SO I RECOMMENDED INCREASE YOUR DIFFICULTY BEFORE CREATE EQUIP YOU WANT

WHAT IS ITEM LEVEL

ITEM LEVEL IS ONLY LIMITATION FOR GET EXP FOR YOUR BLACKSMITH PROFICIENCY
EXAMPLE : WATER STAFF WITH ITEM LEVEL 30 AND YOUR DIFFICULTY 30, SO YOU WILL GET EXP 28-30% WHILE CREATE WATER STAFF, MORE HIGHER YOUR DIFFICULTY THAN WATER STAFF MORE LESS YOU WILL GET EXP. IF YOUR DIFFICULTY REACH 40 YOU WILL NOT GET EXP ANYMORE ( NOTE: YOU WILL NOT GET EXP ANYMORE IF YOUR DIFFICULTY MORE THAN 10 ITEM LEVEL )

WHAT IS POTENTIAL

POTENTIAL IS USE FOR ADDING STAT ON EQUIPMENT, MORE HIGH POTENTIAL MORE STAT CAN BE ADD TO EQUIPMENT
EXAMPLE : WATER STAFF WITH 30 POTENTIAL CAN BE ADD WITH 3% MATK WITH 100% SUCCESS RATE ( NOTE : 1% MATK = 10 POTENTIAL ON STAFF, 20 POTENTIAL ON ARMOR )

WHAT IS TECH STAT

TECH STAT IS REQUIRED FOR ADDING YOUR PROFICIENCY, 2 TECH = 1 LEVEL PROFICIENCY. TECH CAN HELP US FOR INCREASE SUCCESS RATE CREATE EQUIPMENT


BUILD STAT BLACKSMITH​

FOR BUILD BLACKSMITH YOU ONLY CAN FOCUS ON 1 EQUIPMENT IF YOU WANT BEST RESULT
BASE STAT FOR MAKING EQUIPMENT

STR : 2H SWORD ( PRIMARY ), BOW & 1H SWORD ( SECONDARY )
VIT : ARMOR ( PRIMARY )
AGI : KNUCKLE ( PRIMARY ) , MAGIC DEVICE ( SECONDARY)
DEX : BOWGUN ( PRIMARY ) , BOW & 1H SWORD ( SECONDARY )
INT : STAFF ( PRIMARY ) , MAGIC DEVICE ( SECONDARY )

*PRIMARY : WILL GET MORE POTENTIAL WHEN SUCCESS DEPENDS YOUR TOTAL STAT ( 10 STAT = +1 POTENTIAL )
*SECONDARY : WILL GET HALF POTENTIAL WHEN SUCCESS ( 20 STAT WHEN SUCCESS YOU ONLY GET +1 ON SECONDARY )


HOW TO BECOME BLACKSMITH​
BUY SKILL SMITH ON LIBRARY ( UP TO LV2)
REFINE EQUIPMENT ( LV5 )
CREATE EQUIPMENT ( LVL 10 )
CAREFULL CREATION ( LVL 10 )
UPGRADE EQUIPMENT ( LVL 10 ) ( OPTIONAL )
NOVICE ANVIL ( LVL 10 )



HOW TO BECOME BLACKSMITH REFINER​
YOU MUST PUT ALL STAT ON TECH
REFINE EQUIPMENT ( LV10 )
MID CLASS REFINEMENT ( LV10 )


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1) PENGENALAN BLACKSMITH

APA ITU BLACKSMITH PROFICIENCY
BLACKSMITH PROFICIENCY ITU BISA DI SEBUT SEBAGAI BASE LVL BLACKSMITH KAMU.. 1 LVL BLACKSMITH PROFICIENCY MENAMBAHKAN 1 DIFFICULTY BUAT CREATE EQUIPMENT.


APA ITU DIFFICULTY
DIFFICULTY ITU ADALAH SYARAT DAN KEMAMPUAN KAMU DALAM MEMBUAT EQUIPMENT.. SEMAKIN BESAR DIFFICULTY KAMU MAKA AKAN SEMAKIN BANYAK JENIS EQUIP YANG BISA KAMU BUAT DAN SEMAKIN BANYAK EQUIP BAGUS YANG AKAN KAMU HASILKAN

CONTOH : HUNTER GARB DENGAN DIFFICULTY 35 MAKA MINIMAL DIFFICULTY YANG HARUS KAMU PUNYA ITU 35 KE ATAS. TAPI KALO DIFFICULTYMU HANYA 35 SAJA AKAN MEMBUTUHKAN BANYAK HUNTER GARB SET UNTUK MEMBUAT HUNTER GARB YANG BAGUS.JADI DI SARANKAN SUPAYA MENAMBAH SEDIKIT DIFFICULT TERLEBIH DAHULU AGAR SEMAKIN BANYAK DAPAT HUNTER GARB BAGUS


APA ITU ITEM LEVEL
ITEM LEVEL SEBENARNYA HANYA BATASAN KAMU UNTUK MENDAPATKAN EXP UNTUK BLACKSMITH PROFICIENCY KAMU

CONTOH : HUNTER GARB DENGAN ITEM LEVEL 25 MAKA SEWAKTU BLACKSMITH PROFICIENCY KAMU SUDAH MENCAPAI LVL 25 DAN KAMU MEMBUAT HUNTER GARB YG MEMILIKI ITEM LEVEL 25 JUGA MAKA EXP YG DI DAPAT SEKITAR 25%-30%+ . SETIAP NAIK LEVEL MAKA EXP YG DI DAPAT SEMAKIN DIKIT DAN SETELAH MENCAPAI LEVEL 35 KAMU TIDAK AKAN MENDAPATKAN EXP JIKA MEMBUAT HUNTER GARB ( TIDAK AKAN MENDAPAT EXP JIKA SUDAH MELEBIHI 10 LEVEL DARI ITEM LEVEL EQUIP YANG KAMU BUAT )


APA ITU POTENTIAL
POTENTIAL ADALAH POINT2 UNTUK MENAMBAHKAN OPSI2 PADA SUATU EQUIP. JADI SEMAKIN BANYAK POTENTIAL AKAN SEMAKIN BANYAK OPSI YG BISA DI TAMBAHKAN PADA SUATU EQUIP

CONTOH : STAFF DENGAN POTENTIAL 30 BISA DI ISI DENGAN MATK+3% DENGAN 100% TINGKAT KEBERHASILANNYA.. APABILA INGIN DI TAMBAH MENJADI MATK+4% ATAU MENJADI MATK+3% DAN INT+1 TINGKAT KEBERHASILANNYA TIDAK AKAN 100% KARNA MATK+4% MEMBUTUHKAN 40 POTENTIAL DAN MATK+3% DAN INT+1 MEMBUTUHKAN 35 POTENTIAL. SEMAKIN BANYAK MINUS POTENTIAL MAKA AKAN SEMAKIN KECIL TINGKAT KEBERHASILANNYA DALAM MENGISI OPSI PADA EQUIPMENT


APA ITU STAT TECH?
TECH DIBUTUHKAN UNTUK MENAMBAHKAN DIFFICULTY PADA CREATE EQUIPMENT. TECH MEMBANTU UNTUK MENAMBAHKAN TINGKAT KESUKSESAN KITA DALAM MEMBUAT EQUIPMENT KARENA TECH MENAMBAHKAN 1 DIFFICLUTY SETIAP 2 STATUS TECH.


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2) BUILD

UNTUK BLACKSMITH SEKARANG ANDA HANYA BISA FOKUS UNTUK 1 TIPE EQUIP PER CHARACTER JIKA INGIN MENDAPATKAN HASIL MAKSIMAL

STAT YG DI PERLUKAN UNTUK MEMBUAT SUATU EQUIP :
STR : 2H SWORD ( PRIMARY ), BOW & 1H SWORD ( SECONDARY )
VIT : ARMOR ( PRIMARY )
AGI : KNUCKLE ( PRIMARY ) , MAGIC DEVICE ( SECONDARY)
DEX : BOWGUN ( PRIMARY ) , BOW & 1H SWORD ( SECONDARY )
INT : STAFF ( PRIMARY ) , MAGIC DEVICE ( SECONDARY )

*PRIMARY = AKAN MENDAPATKAN LEBIH BANYAK POTENTIAL
*SECONDARY = AKAN MENDAPATKAN KURANG LEBIH SETENGAH DARI YG DI DAPAT PRIMARY

CONTOH : JIKA STATUS CHAR BS KM ITU INT 140 MAKAN DALAM PEMBUATAN STAFF ( PRIMARY ) MAKSIMAL POTENTIAL YG DI DAPAT +14 TETAPI JIKA MEMBUAT MAGIC DEVICE ( SECONDARY ) MAKSIMAL POTENTIAL YANG DI DAPAT MUNGKIN SEKITAR +7/+8


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3) HOW TO BECOME BLACKSMITH

BECOME BLACKSMITH FOR CREATION

*BELI SKILL SMITH DI LIBRARY

SKILL YANG DI BUTUHKAN :
-REFINE EQUIPMENT ( LVL 5 )
-CREATE EQUIPMENT ( LVL 10 )
-CAREFULL CREATION ( LVL 10 )
-UPGRADE EQUIPMENT ( LVL 10 ) ( OPTIONAL )
-NOVICE ANVIL ( LVL 10 ) ( SEKARANG BELOM NGARUH )


BECOME BLACKSMITH REFINER
UNTUK YANG 1 INI BUILDNYA SEDIKIT BERBEDA. KARNA YANG DIBUTUHKAN UNTUK MENJADI REFINER ADALAH STATUS TECH ( PERSONAL STATUS YG BISA DI AMBIL SAAT LEVEL 40 ), SELAIN MENAMBAHKAN DIFFICULTY PADA CREATE EQUIP, TECH JUGA MENAMBAHKAN TINGKAT KEBERHASILAN DALAM REFINE.

SKILL YG DI BUTUHKAN :
-REFINE EQUIPMENT ( LVL 10 )
-MID-CLASS REFINEMENT ( LVL 10 )


Early
Smith lvl2
Process Mats 1, Refine 5, Create Equip 5, Upgrade Equip 5

Mid-game

Smith lvl2
Process Mats 1, Refine Equip 5, Create Equip 5, Careful Creation 10, Upgrade Equip 5, Novice Anvil 3

Blacksmithing is hard work and labor intensive. Only way to lvl a smith is to make stuff. But stuff more than 5 below your proficiency lvl will net single digit xp. Below 10: none. So the key to growth is staying within 5 lvls of your proficiency. This can be tough. Especially, lvls 45+. Here, most mats become boss-only drops. Which makes farming them to require parties all engaged in a single goal: get the necessary mats for the bs.

Some notes not help ease bs lvling:

1.) Pick one stat only. Put all points into this until lvl30. Then hold your points.

2.) 20 points in Tech at lvl 40.

3.) Now put all points into your primary stat until it is maxed at 200.

4.) Choose a new stat to max. You can choose Tech, but the benefits are small. But the time you have the spare points into Tech you’ll be able to make armor well without it. So screw Tech. Choose a Secondary Main stat and Max it.

5.) You need money. Sell all the armors you make for spina. Those 27def/20 pot aqua garbs are trash anyways. Sell them as apps for 10-20k, depending on how long you want to stand around. I once sold 12 BD armors for 1k each, just to make room in my inventory.

6.) Max at least Bag A of Sololo storage. It’s 100 slots. You’ll quickly realize you need every one and still don’t have enough. Mats take up A LOT or room. So spend the $5-10 and expand it to max so you don’t think “fml” constantly and save a little of your sanity.

7.) If you’re not using your bs; still pay attention to what you’re getting. It may be a mat for something. If not; switch to your bs and process the dross. You’ll need the points eventually.

8.) You will make crap at whatever bs lvl you are. Expect it and except it. Its a part of this sucking. But also, things 15 lvls below you, you make really well. And things attached to your main stat will have bonus Potential.
+1 Potential per 10 stat points.

9.) Focus on items made by your chosen stat:

200 Str = +20 2h and +10 1h & Bow
200 Int = +20 Staff and +10 MD
200 Vit = +20 Armor
200 Agi = +20 Knuckles and +10 MD
200 Dex = +20 Bowgun and +10 Bow & 1h
200 Tech = +100 Proficiency & +95% success rate
200 Luck = 80% chance for 1 slot and 15% chance for 2 slots
200 Crit = Nothing! (You didn’t think it did anything did you?)
200 Mental = Nothing!! (Are you mental?)

10.) Know when to pass the buck. If you’re a dex smith and you need a staff made; have an int smith make it.

11.) Never Refine with hammers or other modifiers! They all have a chance to destroy your item!!! Only refine with metals (iron, fine iron, Damascus, orithicalum, etc.,). And if you are refining for money; never use a metal that has more than a 3 for failure chance. You’ll spend more money fixing the failures than you will make. You’ll lose money and piss people off. And Word of Mouth gets around. Only refine for people if your Refine skills are maxed out.

11.) Process everything you don’t need or can’t sell for spina. I cannot stress enough how important processing is. It takes 30 stacks of Wandering Spirits to make the 50 armors to get you from 45 to 55! Have fun in Zok!

12.) After you get to bs lvl65, consider resetting your personal stat to Luck instead of Tech. Those 2s items sell for 3 times the price! Even a 2s, 40 pot volg sells for 240k easy!

13.) If you want to refine; either make an alchemist or ask an alchemist to synth better metals for you. I have an alchemist for just this reason. You pay the overhead and I’ll make them for free. Overhead is my cost + mats.

14.) Good Luck and stick with it!
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