MAIN-SECONDARY GEARS RELATION
Main: Staves
Staff/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
Staff/MD*
Atk -15%
All spell use staves' smaller radii.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
(*this is a horrible combo.)
Staff/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Staff/Arrow
Stability does not apply
No substats function
Element only applies to bow skills
Def/mdef lower by -25%
Staff/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: Bowguns
Bowgun/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
Bowgun/MD
Atk decreases by -15%
All spell radii use wider MD range.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
Bowgun/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds. (Example: 50%+10%=60% Stability.)
Bowgun/Arrow
All substats function
Element applies to bow skills and auto attacks. (example:arrow rain)
Def/mdef lower by -25%
Stability adds. (Example: 50%+20%=70% Stability.)
Bowgun/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: Knuckles
Knuck/MD
Atk is lowered by -15%.
All spell radii use wider MD range.
Stability Substats Function
Proc Rate of brawler skills decreases by 25%. (base 100%: Decreases to 75%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
Knuck/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds.
Knuck/Arrow*
Substats do not function
Def/mdef lowered by -25%
(*this is a horrible combo. See notes below.)
Knuck/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: 1h Swords
1h/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
1h/MD
Atk lowers by -15%
All spell radii use MD range.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Element does not apply
Secondary Substats do not function.*
Xtals on Secondary do not function.
1h /Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds
1h/Arrow
No substats function
Def/mdef lower by -25%
1h/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Important Notes:
*Equipping an MD as secondary will make Charge use MD's charge time if its faster than the primary. (I know this is well known. But I included it to be thorough.)
*Power Wave (Passive lvl3: Magic Skill) will add the MD's Atk stat and all substats that apply. This works for Staff/MD too. Vita core (29+5) vs metal wings (32+5) vs irogeon (15+6) show substantial differences. Metal will crit more, as per it's subs. Vita still has higher average damage as per its stability 10% power wave uses Primary's stability as base (example: Knuck/vita; 90%+10%=100%: 95% is cap). Xtals on them work during power wave. My vita use astols. Metal Wings have a crit +2 xtal. So this must be a glitch they don't know about.
*Power wave with MD in secondary will negate damage penalty to Power Wave for not using a Staff or MD as your primary weapon.
*Bowgun with MD and Power Wave applies damage increase from Long Range between 8-10m (lvl2 Bow passive Bow skill).
*Max Stability is 100%.
*(*) MAtk%, MAtk+, Atk%, Atk+, & Stability% always function on secondary equips. These are your only known exceptions.
Staff/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
Staff/MD*
Atk -15%
All spell use staves' smaller radii.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
(*this is a horrible combo.)
Staff/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Staff/Arrow
Stability does not apply
No substats function
Element only applies to bow skills
Def/mdef lower by -25%
Staff/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: Bowguns
Bowgun/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
Bowgun/MD
Atk decreases by -15%
All spell radii use wider MD range.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
Bowgun/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds. (Example: 50%+10%=60% Stability.)
Bowgun/Arrow
All substats function
Element applies to bow skills and auto attacks. (example:arrow rain)
Def/mdef lower by -25%
Stability adds. (Example: 50%+20%=70% Stability.)
Bowgun/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: Knuckles
Knuck/MD
Atk is lowered by -15%.
All spell radii use wider MD range.
Stability Substats Function
Proc Rate of brawler skills decreases by 25%. (base 100%: Decreases to 75%)
Secondary Substats do not function.*
Xtals on Secondary do not function.
Knuck/Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds.
Knuck/Arrow*
Substats do not function
Def/mdef lowered by -25%
(*this is a horrible combo. See notes below.)
Knuck/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Main: 1h Swords
1h/Knuck
MAtk decreases by -15%
Proc rate of brawler skills increase by 50% (base 25%: increases to 75%)
Element does not apply.
Secondary Substats do not function.*
Xtals on Secondary do not function.
1h/MD
Atk lowers by -15%
All spell radii use MD range.
Proc Rate of brawler skills increases by 25%. (base 25%: Increases to 50%)
Element does not apply
Secondary Substats do not function.*
Xtals on Secondary do not function.
1h /Dagger
All Substats function.
Element only applies to dagger via dagger skills.
Stability adds
1h/Arrow
No substats function
Def/mdef lower by -25%
1h/Shield
Aspd lowered by -50%*
Shield Mastery removes this penalty by +5% per rank.
Shield Def stat is applied to Def & Mdef.
All other stats and subs apply normally.
Important Notes:
*Equipping an MD as secondary will make Charge use MD's charge time if its faster than the primary. (I know this is well known. But I included it to be thorough.)
*Power Wave (Passive lvl3: Magic Skill) will add the MD's Atk stat and all substats that apply. This works for Staff/MD too. Vita core (29+5) vs metal wings (32+5) vs irogeon (15+6) show substantial differences. Metal will crit more, as per it's subs. Vita still has higher average damage as per its stability 10% power wave uses Primary's stability as base (example: Knuck/vita; 90%+10%=100%: 95% is cap). Xtals on them work during power wave. My vita use astols. Metal Wings have a crit +2 xtal. So this must be a glitch they don't know about.
*Power wave with MD in secondary will negate damage penalty to Power Wave for not using a Staff or MD as your primary weapon.
*Bowgun with MD and Power Wave applies damage increase from Long Range between 8-10m (lvl2 Bow passive Bow skill).
*Max Stability is 100%.
*(*) MAtk%, MAtk+, Atk%, Atk+, & Stability% always function on secondary equips. These are your only known exceptions.
Komentar
Posting Komentar